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  1. null (Ed.)
    Robots have begun operating and collaborating with humans in industrial and social settings. This collaboration introduces challenges: the robot must plan while taking the human’s actions into account. In prior work, the problem was posed as a 2-player deterministic game, with a limited number of human moves. The limit on human moves is unintuitive, and in many settings determinism is undesirable. In this paper, we present a novel planning method for collaborative human-robot manipulation tasks via probabilistic synthesis. We introduce a probabilistic manipulation domain that captures the interaction by allowing for both robot and human actions with states that represent the configurations of the objects in the workspace. The task is specified using Linear Temporal Logic over finite traces (LTLf ). We then transform our manipulation domain into a Markov Decision Process (MDP) and synthesize an optimal policy to satisfy the specification on this MDP. We present two novel contributions: a formalization of probabilistic manipulation domains allowing us to apply existing techniques and a comparison of different encodings of these domains. Our framework is validated on a physical UR5 robot. 
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  2. null (Ed.)
    This work proposes a novel method of incorporating calls to a motion planner inside a potential field control policy for safe multi-robot navigation with uncertain dynamics. The proposed framework can handle more general scenes than the control policy and has low computational costs. Our work is robust to uncertain dynamics and quickly finds high-quality paths in scenarios generated from real-world floor plans. In the proposed approach, we attempt to follow the control policy as much as possible, and use calls to the motion planner to escape local minima. Trajectories returned from the motion planner are followed using a path-following controller guaranteeing robustness. We demonstrate the utility of our approach with experiments based on floor plans gathered from real buildings. 
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  3. Robotic manipulation problems are inherently continuous, but typically have underlying discrete structure, e.g., whether or not an object is grasped. This means many problems are multi-modal and in particular have a continuous infinity of modes. For example, in a pick-and-place manipulation domain, every grasp and placement of an object is a mode. Usually manipulation problems require the robot to transition into different modes, e.g., going from a mode with an object placed to another mode with the object grasped. To successfully find a manipulation plan, a planner must find a sequence of valid single-mode motions as well as valid transitions between these modes. Many manipulation planners have been proposed to solve tasks with multi-modal structure. However, these methods require mode-specific planners and fail to scale to very cluttered environments or to tasks that require long sequences of transitions. This paper presents a general layered planning approach to multi-modal planning that uses a discrete “lead” to bias search towards useful mode transitions. The difficulty of achieving specific mode transitions is captured online and used to bias search towards more promising sequences of modes. We demonstrate our planner on complex scenes and show that significant performance improvements are tied to both our discrete “lead” and our continuous representation. 
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